This very easily could have been some tirade about the evils of second-hand games and how the resale market bleeds money from the game development community. After all, a retail chain that makes millions by selling used games and doesn't pay a dime in royalties to the game makers on those sales is slowly killing some game makers. It almost was that rant, but in chatting with developers and executives at the summit, I got to thinking. Between the recession and advances in digital distribution, 2009 will be the year that everything changes. Let me count the ways...4 Signs That Retail Games Are Dying - washingtonpost.com
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