Wednesday, February 25, 2009

Why the Music Industry Hates Guitar Hero

Nobody expected the number-one-with-a-bullet rise of the music videogame—least of all the music industry. Armed with little more than crappy graphics, plastic guitars, and epic hooks, play-along titles like Guitar Hero and Rock Band have become an industry in their own right, raking in more than $2.3 billion over the past three years. Album sales fell 19 percent this past holiday season, but the thrill isn't gone—it just moved to a different platform.
Why the Music Industry Hates Guitar Hero
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